[Last updated 7/2024] Go: The Complete Developer’s Guide (Golang) (Udemy – Vietsub and Engsub)
About Course
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What you’ll learn:
Build massively concurrent programs with Go Routines and Channels
Learn the advanced features of Go
Prove your knowledge with dozens of included quiz questions
Understand the differences between commonly used data structures
Apply Interfaces to dramatically simplify complex programs
Use types to future-proof your code and reduce the difficulty of refactors
Time video:
9 hours (92 Lessons + Documents)
Teacher:
Stephen Grider
Total weight:
4.94 GB
Original link:
https://www.udemy.com/course/go-the-complete-developers-guide/
Link :
Below The Post
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Course Content
01 – Getting Started
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02:55
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02:46
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005 Go Support in VSCode.mp4
03:22
02 – A Simple Start
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001 Boring Ol’ Hello World.mp4
03:11 -
002 Five Important Questions.mp4
06:16 -
003 Go Packages.mp4
06:10 -
004 Import Statements.mp4
03:58 -
005 File Organization.mp4
03:34
03 – Deeper Into Go
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019 Joining a Slice of Strings.mp4
06:36 -
033 Even or Odd Solution.mp4
04:50 -
032 Assignment Even or Odd.mp4
03:17 -
031 Project Review.mp4
06:17 -
030 Testing File IO.mp4
09:52 -
029 Asserting Elements in a Slice.mp4
04:22 -
028 Writing Useful Tests.mp4
12:03 -
026 Testing With Go.mp4
03:40 -
024 Random Number Generation.mp4
10:30 -
023 Shuffling a Deck.mp4
09:42 -
022 Error Handling.mp4
07:52 -
021 Reading From the Hard Drive.mp4
11:18 -
020 Saving Data to the Hard Drive.mp4
07:02 -
001 Project Overview.mp4
02:31 -
018 Deck to String.mp4
07:26 -
017 Byte Slices.mp4
06:59 -
015 Multiple Return Values.mp4
08:11 -
014 Slice Range Syntax.mp4
05:56 -
013 Creating a New Deck.mp4
10:57 -
011 Receiver Functions.mp4
06:16 -
010 Custom Type Declarations.mp4
06:40 -
009 OO Approach vs Go Approach.mp4
04:33 -
007 Slices and For Loops.mp4
10:49 -
005 Functions and Return Types.mp4
07:42 -
003 Variable Declarations.mp4
10:40 -
002 New Project Folder.mp4
01:55
04 – Organizing Data With Structs
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001 Structs in Go.mp4
04:43 -
002 Defining Structs.mp4
03:54 -
003 Declaring Structs.mp4
04:51 -
004 Updating Struct Values.mp4
05:36 -
005 Embedding Structs.mp4
06:30 -
006 Structs with Receiver Functions.mp4
07:26 -
007 Pass By Value.mp4
05:52 -
008 Structs with Pointers.mp4
03:12 -
009 Pointer Operations.mp4
10:13 -
010 Pointer Shortcut.mp4
06:26 -
011 Gotchas With Pointers.mp4
04:09 -
013 Reference vs Value Types.mp4
07:38
05 – Maps
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001 What’s a Map.mp4
05:47 -
002 Manipulating Maps.mp4
04:55 -
003 Iterating Over Maps.mp4
05:16 -
004 Differences Between Maps and Structs.mp4
05:54
06 – Interfaces
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011 More on the Reader Interface.mp4
07:23 -
021 Hard Mode Interfaces Solution.mp4
08:11 -
020 Assignment Hard Mode Interfaces.mp4
05:13 -
019 Interfaces Solution.mp4
07:56 -
018 Assignment Interfaces.mp4
02:07 -
016 A Custom Writer.mp4
07:56 -
015 The Implementation of io.Copy.mp4
04:33 -
014 The io.Copy Function.mp4
05:12 -
013 The Writer Interface.mp4
04:15 -
012 Working with the Read Function.mp4
05:38 -
001 Purpose of Interfaces.mp4
09:25 -
010 The Reader Interface.mp4
08:17 -
009 Interface Review.mp4
01:53 -
008 More Interface Syntax.mp4
03:13 -
007 Reading the Docs.mp4
05:35 -
006 The HTTP Package.mp4
07:59 -
005 Extra Interface Notes.mp4
06:58 -
004 Rules of Interfaces.mp4
07:48 -
003 Interfaces in Practice.mp4
09:16 -
002 Problems Without Interfaces.mp4
10:14
07 – Channels and Go Routines
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001 Website Status Checker.mp4
05:28 -
002 Printing Site Status.mp4
04:32 -
003 Serial Link Checking.mp4
03:27 -
004 Go Routines.mp4
07:12 -
005 Theory of Go Routines.mp4
08:41 -
006 Channels.mp4
06:09 -
007 Channel Implementation.mp4
09:16 -
008 Blocking Channels.mp4
09:55 -
009 Receiving Messages.mp4
03:32 -
010 Repeating Routines.mp4
06:45 -
011 Alternative Loop Syntax.mp4
03:58 -
012 Sleeping a Routine.mp4
06:14 -
013 Function Literals.mp4
04:48 -
014 Channels Gotcha!.mp4
10:32
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